home *** CD-ROM | disk | FTP | other *** search
- Path: Hermes.grace.irl.cri.nz!maths!peterm
- From: peterm@maths.grace.cri.nz (Peter McGavin)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS frien
- Date: 05 Feb 1996 10:30:22 GMT
- Organization: Industrial Research Ltd
- Distribution: inet
- Message-ID: <PETERM.96Feb5233022@tui.maths.irl.cri.nz>
- References: <4e8h9j$mp5@sinsen.sn.no>
- <PETERM.96Jan28160948@tui.maths.irl.cri.nz>
- <2374.6607T352T2918@wr.com.au>
- NNTP-Posting-Host: tui.grace.cri.nz
- In-reply-to: accolyte@wr.com.au's message of 3 Feb 1996 10:04:37 GMT
-
- accolyte@wr.com.au (Accolyte) writes:
- >[...] And I don't like Diamond Caves. First of all it opens an
- >interlace screen with no option to use anything else. What's this? No
- >support for people without multisyncs? Hardly the support-everything
- >motto OS guys have been screaming recently. And when compared to
- >BaldersGrove (IMO the best BoulderDash clone) which is
- >hardware-hitting, it fails miserably in terms of gameplay and speed.
-
- I just downloaded BaldersGrove from Aminet and so far it seems to be
- almost totally OS-friendly. It works just fine on my ECS A3000
- concurrently with my network server. It doesn't kill the interrupt
- system nor multitasking. Even Amiga-M works. OK it appears to access
- a Screen's bitplanes and it doesn't support gfx-cards even by
- mode-promotion. On the other hand it's at least as OS-friendly as
- games such as F18 Interceptor and my own Spectrum Emulator v1.7.
- --
- Peter McGavin. (p.mcgavin@irl.cri.nz)
-